0.3 is now out!


This is mostly a copy-pasta from the Patreon post, so look over something that might seem out of context for this post.

Changelog for 0.3:

- 547 Renders, 6 animations (for 1 scene.). 2,465 lines of code and dialogue. I'm too lazy to separate that, not even gonna attempt it.

- All Music and SFX are significantly louder for 0.3. Adjust your audio accordingly. They've all been normalized as well. I can't account for every and any speaker out there, so you should probably start out lower and work out a volume that works for you. Working with Audition is making my life a shit ton easier as far as audio goes. All music is going to be redownloaded, normalized, and altered as needed throughout the reworking. As an aside on 0.1 and 0.2, I just realized that I did show the original hotel room again 0.2. There's likely going to be some level of inconsistency with those scenes, but I'll cross that road when I get to it.

- Fixed issue with choices and following responses not registering. An oversight on my part. I had already packaged 0.2, noticed the issue later and fixed it, and thought I had re-packaged 0.2 with the fix on it before uploading it. I got a few reports and tried to replicate the issue people were having, but wasn't getting it. Reason why was because I'd already fixed it, but everyone else had the version missing it. Big thanks to Hordragg for both pointing the issue out and thus helping realize what was happening and helping clean up the code a bit!

- I've gotten all the typos I could find after multiple passthroughs, and I've gone through most of the branching choices and didn't notice anything out of place. However, if you notice something or find a missed bug/choice/option/etc, please don't hesitate to comment here, DM me on Twitter or anywhere else you can contact me.

- Have a new main menu video/screen. Will likely start fixing up the menu image buttons, as well. Will likely take off the help/option buttons on the main menu, as well. Was thinking silver with a hint of blue over them. Might make a short video on the process at some point, as well. I'm also (clearly) enjoying the use of AE/PP in some of these renders, too. Problem is that they can get a bit size-y. Will have to figure out a happy medium for those.

Files

We Were Just Kids 0.3b - Android
External
Aug 03, 2021
We Were Just Kids 0.3.b - Mac/OS
External
Aug 03, 2021
We Were Just Kids 0.3b - Windows/Linux
External
Aug 03, 2021

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